site logo
home
coding
contact
table header
About me | Samples of my work (solo projects) | Group projects

About me

I am currently working at Gearbox Software as a Coder on Borderlands and recently shipped Brothers in Arms: Hell's Highway. Previously, I worked at the now-defunct Ritual Entertainment in QA where I helped ship SiN Episodes: Emergence.

My experience includes a thorough knowledge of C#/Java, C/C++, and knowledge of other languages such as Ruby, LUA, TCL, HTML, PHP, SQL, and some other (mostly unused) languages.



Samples of my work (solo projects)

Although all the below samples are C# programs, I do have thorough knowledge of C++ development. These samples are simply my most complete and release-worthy creations.

(source code for all programs listed here available to potential employers upon request)
PxGameSuite
PxGameSuite main screen

A multiplayer-compatible game collection using GDI graphics.
PxDrop
PxDrop main screen

A custom IRC bot with support for linking of "eggdrop" bots as a hub and AIM and MSN support.
PxNotepad
PxNotepad main screen

An extended version of Notepad for windows with more robust find/replace features and sorting.
The Workinator
The Workinator main screen

Access database-driven program for tracking hourly/contract work from home (webpages, programming projects, etc.).
WoW Update
WoW Update main screen

A tool for updating World of Warcraft addons to the most recent "interface version."

Group projects

These are projects I've done in a group setting for school or just for fun.
Lemon Czar
Lemon Czar screenshot

A 3D version of the classic lemonade stand game. Written for a game design class at UTD.
Numerous MUDs
I took part in writing many MUDs (multi-user dungeons) when I was younger.
table footer
Copyright 2005-2008 Pernicious Industries and Chris "Parnic" Pickett
PHP Powered Get Firefox
Web hosting by pair Networks.
Parnic.com avatar